Nikita 🧙🏼♂️
Muzychenko
Graphics Engineer (Student)
C/C++
Vulkan
OpenGL
HLSL/GLSL
About Me
🍀 Hey! I’m a computer science student focused on graphics programming. I build small engines and visual demos in C++/OpenGL, and I’m learning how real-time rendering works under the hood.
Right now I’m working on a larger project called UNEVEN Engine, where I’m bringing everything I’ve learned into one cohesive engine that others can actually use. Follow along for updates.
Selected Projects
2D Engine
A custom C++ 2D game engine built on OpenGL.
View Project
Atomica
Atom construction simulator with an educational AI layer.
View Project
Euclid
3D modeling software enhanced with AI for 3D model generation.
View Project
Shader Interface
A custom C++ tool that makes shader development faster and less painful.
View Project